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Retroarch ppsspp output small screen
Retroarch ppsspp output small screen













Then you want to goto the audio menu and set Audio Latency to high. What I've done so far with a very noticeable difference is set frameskip to 2 (will probably increase this a bit) Turn on auto frameskip (will limit frame skipping to whatever you set for the previous value) then tick Prevent FPS from exceeding 60.Īfter that you want to change rendering resolution to 2x1, this will make everything look better on bigger screens. To access this, connect a keyboard and press Esc during a game. Universal Controller Calibration & Mapping Using xboxdrvĬonvert RetroPie SD Card Image to NOOBS Imageįor more information on custom RetroArch controls see: RetroArch ConfigurationĬontrols can be mapped from the main menu under Settings > Controls > Control Mapping. I even tried reinstalling retroarch completely.Validating, Rebuilding, and Filtering Arcade ROMs This happens on both duckstation and Mupen64, and for whatever reason, does not happen when playing Silent Hill at 5X internal resolution or higher.Įdit:After just posting this, now Silent Hill and every other game I play is having the problem, and on every internal resolution setting except 1x.

retroarch ppsspp output small screen

5X and above internal resolution (Or 4:3 resolution in Mupen64) are all stretched to fit the screen. I find that setting the internal resolution scaling to 4X down from 5X seems to make stop the stretching, but using 2X and 3X makes the image tiny, like it's not being scaled at all. Going into detail, the games that I am having this issue with are Legend of Zelda, Ocarina of Time and Tomb Raider II.

retroarch ppsspp output small screen

I have made sure aspect ratio is set to core provided, and the core settings are set to 4:3. So I am having a problem with some of my games, where if I set integer scaling to on and also increase the internal resolution in the core, the game will be stretched full screen to fit my 16:9 display, despite the aspect ratio in the core being set to 4:3Īnd yet for some games it DOESNT do this, which I find especially odd.















Retroarch ppsspp output small screen